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AI Insights · Timothy · July 2021

Top 5 Racing Games in the US: Q2 2021 Performance

Discover the performance trends of the top 5 racing games in the United States during Q2 2021, with insights on downloads, revenue, and active users.

Top 5 Racing Games in the US: Q2 2021 Performance

Performance of Top 5 Racing Games in the US for Q2 2021

In the second quarter of 2021, the top 5 racing games on a unified platform in the United States demonstrated varied performance metrics, showcasing trends in weekly downloads, revenue, and active user numbers. Data comes from Sensor Tower, where more detailed insights can be found.

Bridge Race

Publisher: SUPERSONIC STUDIOS LTDRelease Date: February 25, 2021

Weekly revenue for Bridge Race saw significant growth, peaking at around $7.7K in the final week of May. Downloads fluctuated, reaching a high of approximately 754K in late March, and then experiencing a mid-quarter dip before rising again to about 521K by late June. Active users showed an initial increase, peaking at nearly 2.3M in mid-April, before gradually declining to around 1.3M by the end of June.

Mario Kart Tour

Publisher: Nintendo Co., Ltd.Release Date: September 25, 2019

Mario Kart Tour maintained a robust weekly revenue, consistently around $330K to $480K. Downloads varied, with a notable increase to approximately 209K in mid-April, and then stabilizing around 168K by the end of June. The active user base showed a slight decline from about 1.2M in late March to around 943K by the end of June.

Happy Printer

Publisher: Freeplay LLCRelease Date: February 19, 2021

Happy Printer's weekly revenue remained relatively low, peaking at about $395 in early April. Downloads began at approximately 227K in late March, but saw a steady decline, reaching around 71K by the end of June. Active users followed a similar trend, decreasing from around 307K in late March to about 111K by the end of June.

aquapark.io

Publisher: VoodooRelease Date: May 17, 2019

Weekly revenue for aquapark.io remained consistent, peaking at around $460 in mid-June. Downloads fluctuated, starting at approximately 158K in late March and reaching a high of around 178K by the end of June. Active users showed a slight increase, peaking at about 1.2M towards the end of the quarter.

Shoe Race

Publisher: BoomHits sp. z o.o.Release Date: March 15, 2021

Shoe Race's weekly revenue was relatively low, peaking at around $298 in late March. Downloads experienced a sharp decline from approximately 423K in late March to about 14K by the end of June. Active users also saw a significant drop, from around 582K in late March to about 42K by the end of June.

For more detailed insights and data on these top-performing racing games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021